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Event
Balance beam
Skill type
Dance
Known as
Tuck jump 1/1
Tuck full
About
Something interesting: the straight jump with full turn and the tuck jump with full turn are the same value, both C elements, but while the straight jump 1/1 from side position has become increasingly popular in the 2017-2020 code because of the extra tenth that can be earned by performing it from side position, the tucked version has not. Yet. It’s one of those instances where the straight position would be viewed as easier than the tucked position, even though we tend to think of the progression as tuck -> pike -> stretched because of acro.
Value
C