There is my no means a consensus as to what to call these damn skills. Are they inbars? Are the piked-Stalders? Can we come up with a better name that’s none of those things?
My preference is for piked-Stalder because the term inbar is also used to describe release elements performed in between the bars (as in, an inbar Gienger), and so describing a pirouette shape with the same terminology is less clear and definitive than it needs to be. But, inbar is the most common of the terms primarily due to its lack of letters and syllables.
The piked Stalder-style elements are all worth one tenth more than their corresponding elements in the toe-on, stalder, and clear-hip families, rendering them exceptionally valuable for those who can do them. Even this non-turning version (not eligible for connection bonus) is just as popular as the turning versions because, hey, it’s a D skill. If you’re already throwing out the version with a 1/2 turn to get connection value, why not add the non-turning version too for another D element.