Stalder forward in L-grip (1/2)
Forward Stalder in L-grip (1/2)
L-grip Endo (1/2)
I’m lumping the L-grip Endo and L-grip Endo 1/2 together because they’re in the same box in the code and not common enough to need different pages. Also I forgot. So that too.
The Endo from L-grip is a valuable skill at D, though limited in the number of people that perform it because of the limits of L-grip. Not many people do L-grip skills. Those who do L-grip-ify will tend to gravitate toward E-value elements, rather than these, particularly leaving the non-turning version aside because it’s not eligible for any connection value and therefore basically worthless in modern routine composition. The 1/2 turn can at least get you some bonus.